XUEYANG WANG
Resume
with 10+ years experience of art, design and technology. Expertise in interaction design, game and AI virtual human .

ACADEMIC
EXPERIENCE


1.论文【The Interaction Design of 3D Virtual Human: A survey】 发表在顶刊Computer science review,第一作者/ IF 14
该论文首次系统全面的描述了具身会话代理(结合LLM的3D虚拟机器人)的交互及多模态设计要素,适用于陪伴AI agent,教育及医疗等领域
2.论文【Examining the Impact of Embodied Conversational Agents’ Emotional Expressions and Empathetic Communication on Companionship for Middle-Aged and Older Adults】 第一作者,published on HCII 2025 ,“Late Breaking Papers" LNCS volumes
3.论文【Research on Virtual Reality and Virtual Human Design Education】 第一作者,published on 2025 International Conference on Digital Technology and Educational Psychology(DTEP 2025)
4.论文【Enhancing Emotional Well-being of Middle-Aged and Older Adults through
Embodied Conversational Agents】第一作者,通讯作者,拟投递HCII 2025
5.论文【老年人ECA】第一作者,拟投递Computer science review
6.论文【医疗ECA】第一作者,拟投递CHI 2025
7.论文【医疗健康ECA user study1】通讯作者,拟投递Cooperative Information Systems (CIS)2025
8.论文【医疗健康ECA user study2】通讯作者,拟投递 the 2025 International Conference on Information Automation (ICIA 2025)
9.论文【A comprehensive review: emotional transmission in embodied virtual agents for alleviating elderly loneliness】presented at The Asia Design and Innovation Conference (ADIC 2024)
10.论文【Angle Jungle:An Educational Game about Angles】published on
CHI PLAY '17 Extended Abstracts Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play /page633-638
11.论文【Prism, a Game to Promote Autism Acceptance Among Elementary School Students】published on 2018 International Serious Play
Education
EXPERIENCE

Carnegie Mellon University, Pittsburgh, US
Master of Entertainment Technology
2016.08 --- 2018.06
Tongji University , Shanghai , China
Technology and Design, PhD
Idvx lab
Research Area: AI virtual human, Embodied Agent, HCI
2022.08 --- 2026.06
project
experience

Building Virtual World, Artist, ETC
Game Design, Artist
Platforms: Oculus+ Leap Motion, Vive, Kinect
Skills: Unity, Maya, character modeling, rigging, environment modeling

Educational iPad Game (app), Producer & Artist, ETC
Managing the progressing for this 16-weeks project, doing 2D/3D art as well as graphic design for branding.
This game received 2017 Serious Play Game Gold Award

Visual Story, Editing & After Effect, ETC
Making short films (360 degree) as an editing and after effect person .
Skills: Premiere, After Effect

Theme Park Design, Concept Design & Artist, ETC
Doing brainstorm to create an immersive experience for people in CMU, responsible for concept design and 2D art.
work
experience


Wanda Movie Park, Wuhan, China
Stage Manager Associate (5D Theater) Intern 10/2014—02/2015
Responsible for stage management, crew training and drama scripts modification. Cooperated with consultants proposing solutions for customer service, participated in the bidding, equipment maintenance and management.
Wuhan TV Station, Wuhan, China
Post Production Intern 07/2013—09/2013
Advertising and film post-production for the TV station, participated in the recording of some programs.
Wuhan Evening News, Wuhan, China
Advertising Creator Intern 01/2013—03/2013
Participated in groups’ discussion and did advertisements based on our client’s demand.
SKILLS
Software: Unreal, Unity, Adobe Creative Suite, Maya, Final Cut Pro, Other management tools, UX tools
Language: Chinese (native) , English (expert)
Research Area: Embodied Agent, Game, HCI