XUEYANG WANG
Resume
with 10+ years experience of art, design and technology. Expertise in animation, game and AI virtual human .

ACADEMIC
EXPERIENCE

The Interaction of 3D Virtual Human, First Author
《Computer Science Review》,IF 13-14
Education
EXPERIENCE

Carnegie Mellon University, Pittsburgh, US
Master of Entertainment Technology
2016.08 --- 2018.06

Tongji University , Shanghai , China
Technology and Design, PhD
Idvx lab
Research Area: AI virtual human, Embodied Agent, HCI
2022.08 --- 2026.06
project
experience

Building Virtual World, Artist, ETC
Game Design, Artist
Platforms: Oculus+ Leap Motion, Vive, Kinect
Skills: Unity, Maya, character modeling, rigging, environment modeling

Educational iPad Game (app), Producer & Artist, ETC
Managing the progressing for this 16-weeks project, doing 2D/3D art as well as graphic design for branding.
This game received 2017 Serious Play Game Gold Award

Visual Story, Editing & After Effect, ETC
Making short films (360 degree) as an editing and after effect person .
Skills: Premiere, After Effect

Theme Park Design, Concept Design & Artist, ETC
Doing brainstorm to create an immersive experience for people in CMU, responsible for concept design and 2D art.
work
experience


Wanda Movie Park, Wuhan, China
Stage Manager Associate (5D Theater) Intern 10/2014—02/2015
Responsible for stage management, crew training and drama scripts modification. Cooperated with consultants proposing solutions for customer service, participated in the bidding, equipment maintenance and management.
Wuhan TV Station, Wuhan, China
Post Production Intern 07/2013—09/2013
Advertising and film post-production for the TV station, participated in the recording of some programs.
Wuhan Evening News, Wuhan, China
Advertising Creator Intern 01/2013—03/2013
Participated in groups’ discussion and did advertisements based on our client’s demand.
SKILLS
Software: Unreal, Unity, Adobe Creative Suite, Maya, Final Cut Pro, Other management tools, UX tools
Language: Chinese (native) , English (expert)
Research Area: Embodied Agent, Game, HCI